Go to end of page
Statements posted here are those of our readers and do not represent the BaseballThinkFactory. Names are provided by the poster and are not verified. We ask that posters follow our submission policy. Please report any inappropriate comments.
The point of using the Aug. 31 rosters as a base? Simple: Each club would be required to keep its five-man rotation eligible every day in September, rather than de-activating the four starters not pitching on a particular night in order to add four more relievers.
My preferred change, if any is to be made, is to let them use anyone on the 40 man roster, but just make teams pick a 25 man roster for each game before gametime. That keeps the idea of a 25 man roster for a game as meaning something, and still lets them bench 4 starters and add 4 guys that are useful. If other players are banged up or need a rest, they can bench them too.
"How do you prepare your guys for 17 pitchers?" Mattingly, who then was Los Angeles' hitting coach, asked.
"One of the things, game to game, is the competitive balance," says Angels manager Mike Scioscia, who is a member of Selig's special committee. "One team expands its roster to 37 and is playing against a team that maybe expanded its roster to 31.
I first heard this idea--though it surely did not originate with him--from Michael Kay. It seems like a good idea, and I'd support it, but I'm a little wary of any idea loudly advocated by Kay.
f it makes you feel any better, he's just repeating Joe Girardi's idea.
the starting pitcher in the last four games has to be on the roster.
Lame. I like seeing all the random guys in september.
This seems like a solution in search of a problem.
I swear I've never heard anyone have a problem with it, but I must have read at least 3 or 4 articles on it in the past week, and several announcers have mentioned in-game that it is a problem. Does this happen every September, or is this new?
I loved just about everything about Cuban baseball.
Tuesday's Giants/D'Backs game was excruciating. Bruce Bochy used 25 players, including 11 pitchers, in an 11-inning, 8-6 loss. Six of those pitchers threw 10 or fewer pitches; four threw more warmup tosses on the mound than actual pitches. The game took 4 hours and 19 minutes.
The sole amendment that should be made to rosters would again take a page from hockey. Allow teams to have an eligible roster of 28 players, and inactivate 3 players before the game. This would probably be yesterday's starter, tomorrow's starter and one other starter in most cases. But it would be a great way to eliminate the ridiculous aspects of the 15-day disabled list being used for a player with a physical issue that will resolve in 3 to 5 days. For example, a guy who gets hit on his hand -- no fracture but can't grip a bat -- gets to rest without his team either playing with a short bench for a week or being stuck with Johnny Scrub AAAA-player for half a month.
A fair amount of the playing time for the call-ups comes in blowouts or late in games with safe leads. You can't predict those, unless you're playing the Cubs, so managers would just designate their Top 25 until they had clinched a playoff spot or were out of the race, losing the chance to evaluate the call-ups. Don't see the need for a change.
If it's new, they people complaining have picked a strange thing to complain about. The quote from Scioscia above is saying the same thing that the article posted here last week was saying. Both are saying that the expanded rosters are unfair because some team has 5 more players than the other team. But that's just stupid (as has been pointed out above). There's nothing inherently unfair about the callups and there's no reason why both teams can't have 40 players.
Extra players sitting on the bench and eligible to play aren't hurting anybody (except maybe the backs of the guys who have to move the extra equipment bags.) It ain't broke...
I've been advocating for years that they should not expand rosters at all for September; rather, they should expand them for April.
You must be Registered and Logged In to post comments.
Login to Join (0 members)
Page rendered in 0.3065 seconds, 56 querie(s) executed